﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using Styx;
using Styx.Helpers;
using Styx.Logic;
using Styx.WoWInternals;
using Styx.WoWInternals.WoWObjects;
using SwInYUtility;


namespace SwInYUtility
{
    internal static class Glue
    {

        private static byte _TickBefore = 0;

        internal static void Initialize()
        {
            Log.Write(Log.eLogType.Glue, "Loaded!");
            Log.WriteDebug(Log.eLogType.Glue, "Enabled: {0}", Settings._Instance.Glue_Enabled);        
        }

        internal static void Pulse()
        {
            Movement.PulseMovement();
        }
    }
}
